“To test if we could see a day night rhythm in the utilization of IP spaces we used all ICMP records to generate a series of images that show the difference from daily average utilization per half an hour. We composed theses images to a GIF animation that clearly shows a day night rhythm. The difference between day and night is lower for US and Central Europe because of the higher number of “always on” Internet connections. Full resolution GIFs and single images are available for download here.“
#botnet last year some hacker folks mapped the largest and most comprehensive IPv4 census ever. More here…
The extrapolated size “If you added those, it would make for a total of 1.3 Billion used IP addresses“…
via Bruce Sterling
From the orange and gold of fall to the pink cherry blossoms of spring, Signatures follows and entire winter deep in the hardwoods of Hokkaido, Japan. Deliciously deep January blower to April corn, we bring you a film about expression and the art of riding on snow. Every turn has a personality, and every personality has its own unique style: the air, the smear, the spin, the grab, the laid-out cutback carve. Shot in HD, Signatures is 100% human powered riding in all snow styles: board, noboard, ski and drop knee
The work of Sweetgrass Productions, discovered via this profile Behind the Lens: Nick Waggoner in Outside Magazine
As illustrated here by a hypothetical diversion of the Mississippi River, growth rate of land in the domain is determined by the balance of sources and sinks, including contributions from organic and inorganic processes and the interactions between them.
Over at Nature Geoscience Douglas A Edmonds, reviewed the topic of Restoration sedimentology.
Specifically, how “River regulation and sea-level rise have damaged deltaic ecosystems as well as the sedimentological processes that support them“. He then argues “rapid advances in the developing field of restoration sedimentology are crucial to protecting the world’s river deltas“.
On a related note Brian Davis speculates on the possibilities of ‘Land Making Machines‘ in the recent publication Making the Geologic Now, available digitally here. Therein he proposes a future synthetic Bayou Urbanism, characterized by a New Orleans in which “new urban landforms-constructed from timber pilings harvested from the provisional urban forest and sediments deposited in the Bonnet Carre Spillways would provide high ground where social, economic, and educational resources could be clustered. The cellular nature of the constructions would allow them to spread and agglomerate over time as more forest matures and the Land Making Machine deposits more sediment“.
Over at his blog Landscape Archipelago, Brian Davis proposed “three approximations…as foundational to an American Landscapes project“.
1) “The bigness approximation does not refer only to large things, be they mountains, rivers, or megacities. Instead this refers to a certain range or bandwidth of experience“.
2) “When violence is considered as a landscape approximation, then technology and the agency of the landscape itself become fundamental characteristics to any serious inquiry into an American landscape“.
3) “The mobility approximation is a focus on the movement of things in time. These things can be physical objects (people, pollen grains, paper money) or intangible things (political borders, capital, knowledge) but the mobility approximation does not refer to mere concepts or abstractions“.
Professor Davis also “formalized a few conclusions that may serve as touchstones for future work” in relation to the hemispheric project of a trans-American Landscape.
In a piece on his blog titled Healthcare.gov and the Gulf Between Planning and Reality, Clay Shirky reflects on the role of testing, constant testing and a iterative design process…
One of the great descriptions of what real testing looks like comes from Valve software, in a piece detailing the making of its game Half-Life. After designing a game that was only sort of good, the team at Valve revamped its process, including constant testing:
This [testing] was also a sure way to settle any design arguments. It became obvious that any personal opinion you had given really didn’t mean anything, at least not until the next test. Just because you were sure something was going to be fun didn’t make it so; the testers could still show up and demonstrate just how wrong you really were.
The mismatch between technical competence and executive authority is at least as bad in government now as it was in media companies in the 1990s, but with much more at stake.
Recently was tidying up my desk and came across this written on a random piece of scrap paper. It was sharing the “page” with a shopping list and a doodle.
between loneliness and solitude.
or something else.
Going beyond or returning.
Over and over again.
Which is worse (?), creation or re-creation,
simple or not, so simple…
ed. note: I realized in re-reading this that desolution was really a conjunction in my mind of desolation and dissolution. However, a quick Google search discovered desolution over at the Urban Dictionary. The definition, “Someone/Something that is incredibly awesome and should not be messed with“, which almost I think works better than either of the two original/real options.